网站特效中心 - 动画特效 https://webeffect.muanxue.cn/category/animation/ 为页面增添视觉上的吸引力,使页面更加生动活泼,吸引用户停留和浏览,增强页面的交互性和吸引力和用户对操作的控制感和满足感。 文字渐变(wzjb) https://webeffect.muanxue.cn/archives/58/ 2024-06-09T13:54:00+08:00 预览特效特效代码(CSS) .text { position: relative; display: inline-block; color: transparent; background: linear-gradient(150deg, #08dfb4, #e6d205 20%, #2cc4e0 40%, #8b2ce0 60%, #ff6384 80%, #08dfb4); -webkit-background-clip: text; background-clip: text; -webkit-text-fill-color: transparent; background-size: 400% 100%; animation: flowCss 12s infinite linear; } @keyframes flowCss { 0% { background-position: 0 0; } 100% { background-position: -400% 0; } } .text:hover { animation: flowCss 5s infinite linear; }调用教程调用本地(推荐)将css代码保存在你的整体css文件里,也可以直接放在前端(这里演示的是直接放在前端)然后将以下代码放在你需要的地方<style> .text { position: relative; display: inline-block; color: transparent; background: linear-gradient(150deg, #08dfb4, #e6d205 20%, #2cc4e0 40%, #8b2ce0 60%, #ff6384 80%, #08dfb4); -webkit-background-clip: text; background-clip: text; -webkit-text-fill-color: transparent; background-size: 400% 100%; animation: flowCss 12s infinite linear; } @keyframes flowCss { 0% { background-position: 0 0; } 100% { background-position: -400% 0; } } .text:hover { animation: flowCss 5s infinite linear; } </style> <h2 class="text">Web因你而不同,让我们为你的Web锦上添花!</h2>调用云端(不推荐)代码较短,暂时不提供可修改内容渐变颜色:修改7至12行的颜色代码渐变内容:在部署代码中可以将 Web因你而不同,让我们为你的Web锦上添花! 改为自己喜欢的内容。渐变循环时间:将在css代码17行中的12 改为你想要的时间鼠标选择循环时间:将在css代码31行中的5 改为你想要的时间 循环打字(dazi) https://webeffect.muanxue.cn/archives/57/ 2024-06-06T10:29:37+08:00 预览特效特效代码(JS)! function(t, s) { "object" == typeof exports && "undefined" != typeof module ? module.exports = s() : "function" == typeof define && define.amd ? define(s) : (t || self).Typed = s() }(this, function() { function t() { return t = Object.assign ? Object.assign.bind() : function(t) { for (var s = 1; s < arguments.length; s++) { var e = arguments[s]; for (var n in e) Object.prototype.hasOwnProperty.call(e, n) && (t[n] = e[n]) } return t }, t.apply(this, arguments) } var s = { strings: ["These are the default values...", "You know what you should do?", "Use your own!", "Have a great day!"], stringsElement: null, typeSpeed: 0, startDelay: 0, backSpeed: 0, smartBackspace: !0, shuffle: !1, backDelay: 700, fadeOut: !1, fadeOutClass: "typed-fade-out", fadeOutDelay: 500, loop: !1, loopCount: Infinity, showCursor: !0, cursorChar: "|", autoInsertCss: !0, attr: null, bindInputFocusEvents: !1, contentType: "html", onBegin: function(t) {}, onComplete: function(t) {}, preStringTyped: function(t, s) {}, onStringTyped: function(t, s) {}, onLastStringBackspaced: function(t) {}, onTypingPaused: function(t, s) {}, onTypingResumed: function(t, s) {}, onReset: function(t) {}, onStop: function(t, s) {}, onStart: function(t, s) {}, onDestroy: function(t) {} }, e = new( /*#__PURE__*/ function() { function e() {} var n = e.prototype; return n.load = function(e, n, i) { if (e.el = "string" == typeof i ? document.querySelector(i) : i, e.options = t({}, s, n), e.isInput = "input" === e.el.tagName.toLowerCase(), e.attr = e.options.attr, e.bindInputFocusEvents = e.options.bindInputFocusEvents, e.showCursor = !e.isInput && e.options.showCursor, e.cursorChar = e.options.cursorChar, e.cursorBlinking = !0, e.elContent = e.attr ? e.el.getAttribute(e.attr) : e.el.textContent, e.contentType = e.options.contentType, e.typeSpeed = e.options.typeSpeed, e.startDelay = e.options.startDelay, e.backSpeed = e.options.backSpeed, e.smartBackspace = e.options.smartBackspace, e.backDelay = e.options.backDelay, e.fadeOut = e.options.fadeOut, e.fadeOutClass = e.options.fadeOutClass, e.fadeOutDelay = e.options.fadeOutDelay, e.isPaused = !1, e.strings = e.options.strings.map(function(t) { return t.trim() }), e.stringsElement = "string" == typeof e.options.stringsElement ? document.querySelector(e.options.stringsElement) : e.options.stringsElement, e.stringsElement) { e.strings = [], e.stringsElement.style.cssText = "clip: rect(0 0 0 0);clip-path:inset(50%);height:1px;overflow:hidden;position:absolute;white-space:nowrap;width:1px;"; var r = Array.prototype.slice.apply(e.stringsElement.children), o = r.length; if (o) for (var a = 0; a < o; a += 1) e.strings.push(r[a].innerHTML.trim()) } for (var u in e.strPos = 0, e.currentElContent = this.getCurrentElContent(e), e.currentElContent && e.currentElContent.length > 0 && (e.strPos = e.currentElContent.length - 1, e.strings.unshift(e.currentElContent)), e.sequence = [], e.strings) e.sequence[u] = u; e.arrayPos = 0, e.stopNum = 0, e.loop = e.options.loop, e.loopCount = e.options.loopCount, e.curLoop = 0, e.shuffle = e.options.shuffle, e.pause = { status: !1, typewrite: !0, curString: "", curStrPos: 0 }, e.typingComplete = !1, e.autoInsertCss = e.options.autoInsertCss, e.autoInsertCss && (this.appendCursorAnimationCss(e), this.appendFadeOutAnimationCss(e)) }, n.getCurrentElContent = function(t) { return t.attr ? t.el.getAttribute(t.attr) : t.isInput ? t.el.value : "html" === t.contentType ? t.el.innerHTML : t.el.textContent }, n.appendCursorAnimationCss = function(t) { var s = "data-typed-js-cursor-css"; if (t.showCursor && !document.querySelector("[" + s + "]")) { var e = document.createElement("style"); e.setAttribute(s, "true"), e.innerHTML = "\n .typed-cursor{\n opacity: 1;\n }\n .typed-cursor.typed-cursor--blink{\n animation: typedjsBlink 0.7s infinite;\n -webkit-animation: typedjsBlink 0.7s infinite;\n animation: typedjsBlink 0.7s infinite;\n }\n @keyframes typedjsBlink{\n 50% { opacity: 0.0; }\n }\n @-webkit-keyframes typedjsBlink{\n 0% { opacity: 1; }\n 50% { opacity: 0.0; }\n 100% { opacity: 1; }\n }\n ", document.body.appendChild(e) } }, n.appendFadeOutAnimationCss = function(t) { var s = "data-typed-fadeout-js-css"; if (t.fadeOut && !document.querySelector("[" + s + "]")) { var e = document.createElement("style"); e.setAttribute(s, "true"), e.innerHTML = "\n .typed-fade-out{\n opacity: 0;\n transition: opacity .25s;\n }\n .typed-cursor.typed-cursor--blink.typed-fade-out{\n -webkit-animation: 0;\n animation: 0;\n }\n ", document.body.appendChild(e) } }, e }()), n = new( /*#__PURE__*/ function() { function t() {} var s = t.prototype; return s.typeHtmlChars = function(t, s, e) { if ("html" !== e.contentType) return s; var n = t.substring(s).charAt(0); if ("<" === n || "&" === n) { var i; for (i = "<" === n ? ">" : ";"; t.substring(s + 1).charAt(0) !== i && !(1 + ++s > t.length);); s++ } return s }, s.backSpaceHtmlChars = function(t, s, e) { if ("html" !== e.contentType) return s; var n = t.substring(s).charAt(0); if (">" === n || ";" === n) { var i; for (i = ">" === n ? "<" : "&"; t.substring(s - 1).charAt(0) !== i && !(--s < 0);); s-- } return s }, t }()); /*#__PURE__*/ return function() { function t(t, s) { e.load(this, s, t), this.begin() } var s = t.prototype; return s.toggle = function() { this.pause.status ? this.start() : this.stop() }, s.stop = function() { this.typingComplete || this.pause.status || (this.toggleBlinking(!0), this.pause.status = !0, this.options.onStop(this.arrayPos, this)) }, s.start = function() { this.typingComplete || this.pause.status && (this.pause.status = !1, this.pause.typewrite ? this.typewrite(this.pause.curString, this.pause.curStrPos) : this.backspace(this.pause.curString, this.pause.curStrPos), this.options.onStart(this.arrayPos, this)) }, s.destroy = function() { this.reset(!1), this.options.onDestroy(this) }, s.reset = function(t) { void 0 === t && (t = !0), clearInterval(this.timeout), this.replaceText(""), this.cursor && this.cursor.parentNode && (this.cursor.parentNode.removeChild(this.cursor), this.cursor = null), this.strPos = 0, this.arrayPos = 0, this.curLoop = 0, t && (this.insertCursor(), this.options.onReset(this), this.begin()) }, s.begin = function() { var t = this; this.options.onBegin(this), this.typingComplete = !1, this.shuffleStringsIfNeeded(this), this.insertCursor(), this.bindInputFocusEvents && this.bindFocusEvents(), this.timeout = setTimeout(function() { 0 === t.strPos ? t.typewrite(t.strings[t.sequence[t.arrayPos]], t.strPos) : t.backspace(t.strings[t.sequence[t.arrayPos]], t.strPos) }, this.startDelay) }, s.typewrite = function(t, s) { var e = this; this.fadeOut && this.el.classList.contains(this.fadeOutClass) && (this.el.classList.remove(this.fadeOutClass), this.cursor && this.cursor.classList.remove(this.fadeOutClass)); var i = this.humanizer(this.typeSpeed), r = 1; !0 !== this.pause.status ? this.timeout = setTimeout(function() { s = n.typeHtmlChars(t, s, e); var i = 0, o = t.substring(s); if ("^" === o.charAt(0) && /^\^\d+/.test(o)) { var a = 1; a += (o = /\d+/.exec(o)[0]).length, i = parseInt(o), e.temporaryPause = !0, e.options.onTypingPaused(e.arrayPos, e), t = t.substring(0, s) + t.substring(s + a), e.toggleBlinking(!0) } if ("`" === o.charAt(0)) { for (; "`" !== t.substring(s + r).charAt(0) && (r++, !(s + r > t.length));); var u = t.substring(0, s), p = t.substring(u.length + 1, s + r), c = t.substring(s + r + 1); t = u + p + c, r-- } e.timeout = setTimeout(function() { e.toggleBlinking(!1), s >= t.length ? e.doneTyping(t, s) : e.keepTyping(t, s, r), e.temporaryPause && (e.temporaryPause = !1, e.options.onTypingResumed(e.arrayPos, e)) }, i) }, i) : this.setPauseStatus(t, s, !0) }, s.keepTyping = function(t, s, e) { 0 === s && (this.toggleBlinking(!1), this.options.preStringTyped(this.arrayPos, this)); var n = t.substring(0, s += e); this.replaceText(n), this.typewrite(t, s) }, s.doneTyping = function(t, s) { var e = this; this.options.onStringTyped(this.arrayPos, this), this.toggleBlinking(!0), this.arrayPos === this.strings.length - 1 && (this.complete(), !1 === this.loop || this.curLoop === this.loopCount) || (this.timeout = setTimeout(function() { e.backspace(t, s) }, this.backDelay)) }, s.backspace = function(t, s) { var e = this; if (!0 !== this.pause.status) { if (this.fadeOut) return this.initFadeOut(); this.toggleBlinking(!1); var i = this.humanizer(this.backSpeed); this.timeout = setTimeout(function() { s = n.backSpaceHtmlChars(t, s, e); var i = t.substring(0, s); if (e.replaceText(i), e.smartBackspace) { var r = e.strings[e.arrayPos + 1]; e.stopNum = r && i === r.substring(0, s) ? s : 0 } s > e.stopNum ? (s--, e.backspace(t, s)) : s <= e.stopNum && (e.arrayPos++, e.arrayPos === e.strings.length ? (e.arrayPos = 0, e.options.onLastStringBackspaced(), e.shuffleStringsIfNeeded(), e.begin()) : e.typewrite(e.strings[e.sequence[e.arrayPos]], s)) }, i) } else this.setPauseStatus(t, s, !1) }, s.complete = function() { this.options.onComplete(this), this.loop ? this.curLoop++ : this.typingComplete = !0 }, s.setPauseStatus = function(t, s, e) { this.pause.typewrite = e, this.pause.curString = t, this.pause.curStrPos = s }, s.toggleBlinking = function(t) { this.cursor && (this.pause.status || this.cursorBlinking !== t && (this.cursorBlinking = t, t ? this.cursor.classList.add("typed-cursor--blink") : this.cursor.classList.remove("typed-cursor--blink"))) }, s.humanizer = function(t) { return Math.round(Math.random() * t / 2) + t }, s.shuffleStringsIfNeeded = function() { this.shuffle && (this.sequence = this.sequence.sort(function() { return Math.random() - .5 })) }, s.initFadeOut = function() { var t = this; return this.el.className += " " + this.fadeOutClass, this.cursor && (this.cursor.className += " " + this.fadeOutClass), setTimeout(function() { t.arrayPos++, t.replaceText(""), t.strings.length > t.arrayPos ? t.typewrite(t.strings[t.sequence[t.arrayPos]], 0) : (t.typewrite(t.strings[0], 0), t.arrayPos = 0) }, this.fadeOutDelay) }, s.replaceText = function(t) { this.attr ? this.el.setAttribute(this.attr, t) : this.isInput ? this.el.value = t : "html" === this.contentType ? this.el.innerHTML = t : this.el.textContent = t }, s.bindFocusEvents = function() { var t = this; this.isInput && (this.el.addEventListener("focus", function(s) { t.stop() }), this.el.addEventListener("blur", function(s) { t.el.value && 0 !== t.el.value.length || t.start() })) }, s.insertCursor = function() { this.showCursor && (this.cursor || (this.cursor = document.createElement("span"), this.cursor.className = "typed-cursor", this.cursor.setAttribute("aria-hidden", !0), this.cursor.innerHTML = this.cursorChar, this.el.parentNode && this.el.parentNode.insertBefore(this.cursor, this.el.nextSibling))) }, t }() });调用教程调用本地(推荐)将JS代码保存在dazi.js(请根据实际更改)文件里然后将以下代码放在你喜欢的地方(推荐foot或head文件)<script src="./dazi.js"></script>//请根据实际更改 <script> var typed = new Typed('#text', { strings: ['Web因你而不同', '让我们为你的Web锦上添花'], typeSpeed: 80, loop: true, backDelay: 2000, }); </script>调用云端(不推荐)调用云端是使用本站的云储存,主要方便于使用者测试,如果需要稳定请使用本地调用。<script src="https://files.webeffect.muanxue.cn/assets/js/dazi.js"></script>//可以直接调用 <script> var typed = new Typed('#text', { strings: ['Web因你而不同', '让我们为你的Web锦上添花'], typeSpeed: 80, loop: true, backDelay: 2000, }); </script> <span id="text"></span>可修改内容循环内容:在部署代码中可以将 Web因你而不同 改为自己喜欢的内容。控制变量:typeSpeed 为打字速度(数字越大越快),loop 为是否循环(true为开启,false为关闭),backDelay 为停留时间(1000为1秒) 点击爱心(dianji) https://webeffect.muanxue.cn/archives/54/ 2024-06-06T08:37:00+08:00 预览特效特效代码(JS)var a_idx = 0; $("html").click(function(e) { var a = new Array( "❤️", "💛", "🧡", "💚", "💙" ); var $i = $("<span/>").text(a[a_idx]); a_idx = (a_idx + 1) % a.length; var x = e.pageX, y = e.pageY; $i.css({ "z-index": 144469, "top": y - 20, "left": x, "position": "absolute", "font-weight": "bold", "color": "#f00" }); $("body").append($i); $i.animate({ "top": y - 160, "opacity": 0 }, 1500, function() { $i.remove() }) });调用教程调用本地(推荐)将JS代码保存在dianji.js(请根据实际更改)文件里然后将以下代码放在你喜欢的地方(推荐foot或head文件)<script src="./dianji.js"></script>//请根据实际更改调用云端(不推荐)调用云端是使用本站的云储存,主要方便于使用者测试,如果需要稳定请使用本地调用。<script src="https://files.webeffect.muanxue.cn/assets/js/dianji.js"></script>//可以直接调用可修改内容点击内容:可以将特效代码第4行中的 "❤️", "💛", "🧡", "💚", "💙" 改为自己喜欢的内容(包括文字)元素区域单独显示:可以将特效代码第2行中的html 改为你仅仅想要在某个区域显示的元素,比如:body、form等等注意如果特效没有显示,那么请引入 jQuery 库:<script src="https://cdn.bootcdn.net/ajax/libs/jquery/3.7.1/jquery.min.js"></script> <script src="https://cdn.bootcdn.net/ajax/libs/jquery/3.7.1/jquery.js"></script> 鱼群跃动(yuqun) https://webeffect.muanxue.cn/archives/47/ 2024-06-05T21:02:00+08:00 预览特效特效代码(JS)var RENDERER = { POINT_INTERVAL: 5, FISH_COUNT: 3, MAX_INTERVAL_COUNT: 50, INIT_HEIGHT_RATE: .5, THRESHOLD: 50, init: function() { this.setParameters(), this.reconstructMethods(), this.setup(), this.bindEvent(), this.render() }, setParameters: function() { this.$window = $(window), this.$container = $("#j-fish-skip"), this.$canvas = $("<canvas />"), this.context = this.$canvas.appendTo(this.$container).get(0).getContext("2d"), this.points = [], this.fishes = [], this.watchIds = [] }, createSurfacePoints: function() { var t = Math.round(this.width / this.POINT_INTERVAL); this.pointInterval = this.width / (t - 1), this.points.push(new SURFACE_POINT(this, 0)); for (var i = 1; i < t; i++) { var e = new SURFACE_POINT(this, i * this.pointInterval), h = this.points[i - 1]; e.setPreviousPoint(h), h.setNextPoint(e), this.points.push(e) } }, reconstructMethods: function() { this.watchWindowSize = this.watchWindowSize.bind(this), this.jdugeToStopResize = this.jdugeToStopResize.bind(this), this.startEpicenter = this.startEpicenter.bind(this), this.moveEpicenter = this.moveEpicenter.bind(this), this.reverseVertical = this.reverseVertical.bind(this), this.render = this.render.bind(this) }, setup: function() { this.points.length = 0, this.fishes.length = 0, this.watchIds.length = 0, this.intervalCount = this.MAX_INTERVAL_COUNT, this.width = this.$container.width(), this.height = this.$container.height(), this.fishCount = this.FISH_COUNT * this.width / 500 * this.height / 500, this.$canvas.attr({ width: this.width, height: this.height }), this.reverse = !1, this.fishes.push(new FISH(this)), this.createSurfacePoints() }, watchWindowSize: function() { this.clearTimer(), this.tmpWidth = this.$window.width(), this.tmpHeight = this.$window.height(), this.watchIds.push(setTimeout(this.jdugeToStopResize, this.WATCH_INTERVAL)) }, clearTimer: function() { for (; this.watchIds.length > 0;) clearTimeout(this.watchIds.pop()) }, jdugeToStopResize: function() { var t = this.$window.width(), i = this.$window.height(), e = t == this.tmpWidth && i == this.tmpHeight; this.tmpWidth = t, this.tmpHeight = i, e && this.setup() }, bindEvent: function() { this.$window.on("resize", this.watchWindowSize), this.$container.on("mouseenter", this.startEpicenter), this.$container.on("mousemove", this.moveEpicenter) }, getAxis: function(t) { var i = this.$container.offset(); return { x: t.clientX - i.left + this.$window.scrollLeft(), y: t.clientY - i.top + this.$window.scrollTop() } }, startEpicenter: function(t) { this.axis = this.getAxis(t) }, moveEpicenter: function(t) { var i = this.getAxis(t); this.axis || (this.axis = i), this.generateEpicenter(i.x, i.y, i.y - this.axis.y), this.axis = i }, generateEpicenter: function(t, i, e) { if (!(i < this.height / 2 - this.THRESHOLD || i > this.height / 2 + this.THRESHOLD)) { var h = Math.round(t / this.pointInterval); h < 0 || h >= this.points.length || this.points[h].interfere(i, e) } }, reverseVertical: function() { this.reverse = !this.reverse; for (var t = 0, i = this.fishes.length; t < i; t++) this.fishes[t].reverseVertical() }, controlStatus: function() { for (var t = 0, i = this.points.length; t < i; t++) this.points[t].updateSelf(); for (t = 0, i = this.points.length; t < i; t++) this.points[t].updateNeighbors(); this.fishes.length < this.fishCount && 0 == --this.intervalCount && (this.intervalCount = this.MAX_INTERVAL_COUNT, this.fishes.push(new FISH(this))) }, render: function() { requestAnimationFrame(this.render), this.controlStatus(), this.context.clearRect(0, 0, this.width, this.height), this.context.fillStyle = "rgba(250,128,114,0.7)"; for (var t = 0, i = this.fishes.length; t < i; t++) this.fishes[t].render(this.context); this.context.save(), this.context.globalCompositeOperation = "xor", this.context.beginPath(), this.context.moveTo(0, this.reverse ? 0 : this.height); for (t = 0, i = this.points.length; t < i; t++) this.points[t].render(this.context); this.context.lineTo(this.width, this.reverse ? 0 : this.height), this.context.closePath(), this.context.fill(), this.context.restore() } }, SURFACE_POINT = function(t, i) { this.renderer = t, this.x = i, this.init() }; SURFACE_POINT.prototype = { SPRING_CONSTANT: .03, SPRING_FRICTION: .9, WAVE_SPREAD: .3, ACCELARATION_RATE: .01, init: function() { this.initHeight = this.renderer.height * this.renderer.INIT_HEIGHT_RATE, this.height = this.initHeight, this.fy = 0, this.force = { previous: 0, next: 0 } }, setPreviousPoint: function(t) { this.previous = t }, setNextPoint: function(t) { this.next = t }, interfere: function(t, i) { this.fy = this.renderer.height * this.ACCELARATION_RATE * (this.renderer.height - this.height - t >= 0 ? -1 : 1) * Math.abs(i) }, updateSelf: function() { this.fy += this.SPRING_CONSTANT * (this.initHeight - this.height), this.fy *= this.SPRING_FRICTION, this.height += this.fy }, updateNeighbors: function() { this.previous && (this.force.previous = this.WAVE_SPREAD * (this.height - this.previous.height)), this.next && (this.force.next = this.WAVE_SPREAD * (this.height - this.next.height)) }, render: function(t) { this.previous && (this.previous.height += this.force.previous, this.previous.fy += this.force.previous), this.next && (this.next.height += this.force.next, this.next.fy += this.force.next), t.lineTo(this.x, this.renderer.height - this.height) } }; var FISH = function(t) { this.renderer = t, this.init() }; FISH.prototype = { GRAVITY: .4, init: function() { this.direction = Math.random() < .5, this.x = this.direction ? this.renderer.width + this.renderer.THRESHOLD : -this.renderer.THRESHOLD, this.previousY = this.y, this.vx = this.getRandomValue(4, 10) * (this.direction ? -1 : 1), this.renderer.reverse ? (this.y = this.getRandomValue(1 * this.renderer.height / 10, 4 * this.renderer.height / 10), this.vy = this.getRandomValue(2, 5), this.ay = this.getRandomValue(.05, .2)) : (this.y = this.getRandomValue(6 * this.renderer.height / 10, 9 * this.renderer.height / 10), this.vy = this.getRandomValue(-5, -2), this.ay = this.getRandomValue(-.2, -.05)), this.isOut = !1, this.theta = 0, this.phi = 0 }, getRandomValue: function(t, i) { return t + (i - t) * Math.random() }, reverseVertical: function() { this.isOut = !this.isOut, this.ay *= -1 }, controlStatus: function(t) { this.previousY = this.y, this.x += this.vx, this.y += this.vy, this.vy += this.ay, this.renderer.reverse ? this.y > this.renderer.height * this.renderer.INIT_HEIGHT_RATE ? (this.vy -= this.GRAVITY, this.isOut = !0) : (this.isOut && (this.ay = this.getRandomValue(.05, .2)), this.isOut = !1) : this.y < this.renderer.height * this.renderer.INIT_HEIGHT_RATE ? (this.vy += this.GRAVITY, this.isOut = !0) : (this.isOut && (this.ay = this.getRandomValue(-.2, -.05)), this.isOut = !1), this.isOut || (this.theta += Math.PI / 20, this.theta %= 2 * Math.PI, this.phi += Math.PI / 30, this.phi %= 2 * Math.PI), this.renderer.generateEpicenter(this.x + (this.direction ? -1 : 1) * this.renderer.THRESHOLD, this.y, this.y - this.previousY), (this.vx > 0 && this.x > this.renderer.width + this.renderer.THRESHOLD || this.vx < 0 && this.x < -this.renderer.THRESHOLD) && this.init() }, render: function(t) { t.save(), t.translate(this.x, this.y), t.rotate(Math.PI + Math.atan2(this.vy, this.vx)), t.scale(1, this.direction ? 1 : -1), t.beginPath(), t.moveTo(-30, 0), t.bezierCurveTo(-20, 15, 15, 10, 40, 0), t.bezierCurveTo(15, -10, -20, -15, -30, 0), t.fill(), t.save(), t.translate(40, 0), t.scale(.9 + .2 * Math.sin(this.theta), 1), t.beginPath(), t.moveTo(0, 0), t.quadraticCurveTo(5, 10, 20, 8), t.quadraticCurveTo(12, 5, 10, 0), t.quadraticCurveTo(12, -5, 20, -8), t.quadraticCurveTo(5, -10, 0, 0), t.fill(), t.restore(), t.save(), t.translate(-3, 0), t.rotate((Math.PI / 3 + Math.PI / 10 * Math.sin(this.phi)) * (this.renderer.reverse ? -1 : 1)), t.beginPath(), this.renderer.reverse ? (t.moveTo(5, 0), t.bezierCurveTo(10, 10, 10, 30, 0, 40), t.bezierCurveTo(-12, 25, -8, 10, 0, 0)) : (t.moveTo(-5, 0), t.bezierCurveTo(-10, -10, -10, -30, 0, -40), t.bezierCurveTo(12, -25, 8, -10, 0, 0)), t.closePath(), t.fill(), t.restore(), t.restore(), this.controlStatus(t) } }, $(function() { RENDERER.init() });调用教程调用本地(推荐)将JS代码保存在yuqun.js(请根据实际更改)文件里然后将以下代码放在你喜欢的地方(推荐foot或head文件)<script src="./yuqun.js">//请根据实际更改</script> <div id="yuqun" style="position: relative;height:300px ;width: 100%;"></div>调用云端(不推荐)调用云端是使用本站的云储存,主要方便于使用者测试,如果需要稳定请使用本地调用。<script src="https://files.webeffect.muanxue.cn/assets/js/yuqun.js"></script> <div id="yuqun" style="position: relative;height:300px ;width: 100%;"></div>//可以直接调用可修改内容调用代码中的height:300px 和width: 100% 分别代表鱼群的高度和宽度,可以根据情况进行修改调整。如果不懂去问度娘注意如果特效没有显示,那么请引入 jQuery 库:<script src="https://cdn.bootcdn.net/ajax/libs/jquery/3.7.1/jquery.js"></script> <script src="https://cdn.bootcdn.net/ajax/libs/jquery/3.7.1/jquery.min.js"></script>